Urbaniniminos is a prototype for a democratic city building game. It was made over the course of 39 hours during HackNYU and doesn't yet have a discrete ending.

Urban + Dominoes

Urbaniminos explores how a city building game, like SimCity, might function when the people, the businesses, and developers of a city have a stake in their home. By using a voting system, Urbaniminos introduces an element of organic unpredictability to simulating the growth of a modern urban environment.

I've loved the game series SimCity for the longest time. The way it presents the modern metropolis as a garden waiting to be composed upon was a wonderful experience. Yet, what SimCity presents is not a Democratic American city, but a dictatorship. By giving the player the power to instantly clear swaths of land and evict citizens from their homes with no consequence is totalitarian. Urbaniminos explores the role of a modern urban planning committee and how cities are shaped not by dictators but by many people trying to envision what they want in their city.


Molleindustria's MultipliCITY was a really fascinating board game interpretation of a city building game designed as a multiplayer role playing experience. I ended up using the idea of special interest groups and their scoring system into this prototype.

Development Blog

PlatformsWindows, macOS, HTML5
Release date Feb 21, 2016
Rated 2.8 out of 5 stars
(5 total ratings)
AuthorMatthew Conto
Made withUnity
TagsCity Builder, Experimental, Minimalist, robert-moses
Average sessionA few minutes
InputsKeyboard, Mouse


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Click download now to get access to the following files:

Urbaniminoes-OSX-Universal.zip 24 MB
Urbaniminoes-Windows.zip 11 MB


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The game window just scrolls down forever unless I hold "W" down. Cool game idea but frustrating to play.

On windows I get the following error "There should be 'Urbaniminoes-Windows_Data' folder next to the executable" I assume you just forgot to upload it or something.

Whops! Fixed that