Urbaniniminos is a prototype for a democratic city building game. It was made over the course of 39 hours during HackNYU and doesn't yet have a discrete ending.

Urban + Dominoes

Urbaniminos explores how a city building game, like SimCity, might function when the people, the businesses, and developers of a city have a stake in their home. By using a voting system, Urbaniminos introduces an element of organic unpredictability to simulating the growth of a modern urban environment.

I've loved the game series SimCity for the longest time. The way it presents the modern metropolis as a garden waiting to be composed upon was a wonderful experience. Yet, what SimCity presents is not a Democratic American city, but a dictatorship. By giving the player the power to instantly clear swaths of land and evict citizens from their homes with no consequence is totalitarian. Urbaniminos explores the role of a modern urban planning committee and how cities are shaped not by dictators but by many people trying to envision what they want in their city.


Molleindustria's MultipliCITY was a really fascinating board game interpretation of a city building game designed as a multiplayer role playing experience. I ended up using the idea of special interest groups and their scoring system into this prototype.

Development Blog

PlatformsWindows, macOS, HTML5
Release date Feb 21, 2016
AuthorMatthew Conto
Made withUnity
TagsCity Builder, Experimental, Minimalist, robert-moses
Average sessionA few minutes
InputsKeyboard, Mouse


Download NowName your own price

Click download now to get access to the following files:

Urbaniminoes-OSX-Universal.zip 24 MB
Urbaniminoes-Windows.zip 11 MB


Log in with itch.io to leave a comment.

On windows I get the following error "There should be 'Urbaniminoes-Windows_Data' folder next to the executable" I assume you just forgot to upload it or something.

Whops! Fixed that